Virtual Environments
Virtual Environments research is committed in promoting a wide range of activities, from uncovering hidden traces of the past to promoting the role of heritage in the future cities. It features state-of-the-art equipment, like 3D stereoscopic projectors; Oculus Rift stereoscopic goggles & Virtuix Omni treadmill.
- Immersive Real-Time 3d Virtual Environments for Education and Learning
- 3D City Modelling
- Human-Computer Interaction methodologies
The aim of our research is the development of real-time 3dimensional virtual environments to test the potential of spatially distributed narrative structures in engaging users in the operation of cultural heritage monuments in the urban environment of the historic center of Nicosia to inform the public and evaluate the design and historic development of cities, buildings and exhibition artifacts. These interactive environments perform as a meeting place for play, communication, collaboration, exploration, discovery and therefore learning and education.